phart010 1,676 Member · Posted September 15, 2021 Share Posted September 15, 2021 (edited) So was this a technology hurdle that Nintendo just figured out? Or was it simply a marketing decision to unlock this feature now? I tend to think that they’ve known how to do Bluetooth audio from day one.. so why unlock this feature just right now? What is the significance of the timing? Edited September 15, 2021 by phart010 1 Link to comment Share on other sites More sharing options...
erac 78 Member · Posted September 15, 2021 Share Posted September 15, 2021 Cost. Perhaps they now got a better deal. Link to comment Share on other sites More sharing options...
Tanooki 4,892 Member · Posted September 15, 2021 Share Posted September 15, 2021 Money, the bluetooth people probably wanted to give them some ripoff rate in their mind and refused to pay it. When you do that, you have to technically disable it, even if the hardware is there, and call it something else generic. They did the same in the past with the Wii as it's a DVD player, but can't run movies due to price, same with other things too. When the price is too high, they still add, but disable the feature. The Gamecube is a DVD player, just mini, but if you hack the Panasonic Q you can watch movies. Link to comment Share on other sites More sharing options...
TDIRunner 2,502 Member · Posted September 15, 2021 Share Posted September 15, 2021 Regardless of the reason, it's nice to have the feature now as there were no good Bluetooth adapter options that I liked. Link to comment Share on other sites More sharing options...
phart010 1,676 Member · Posted September 15, 2021 Author Share Posted September 15, 2021 Ah so you guys are suggesting there is some licensing fees associated with making a device compatible with Bluetooth? Link to comment Share on other sites More sharing options...
a3quit4s 3,795 Member · Posted September 15, 2021 Share Posted September 15, 2021 (edited) Nintendo really is the internet explorer of the console world lol edit: I’m retracting this statement as @ICrappedMyPantspointed out series x and ps5 do not have native Bluetooth support. I may have thought of this if there were more games for either system so I could turn them on more frequently lol Edited September 16, 2021 by a3quit4s 1 Link to comment Share on other sites More sharing options...
ICrappedMyPants 302 Member · Posted September 16, 2021 Share Posted September 16, 2021 4 hours ago, a3quit4s said: Nintendo really is the internet explorer of the console world lol Don’t the other consoles not support Bluetooth audio and that’s why you have to use the stupid dongles for headsets? 1 Link to comment Share on other sites More sharing options...
a3quit4s 3,795 Member · Posted September 16, 2021 Share Posted September 16, 2021 1 minute ago, ICrappedMyPants said: Don’t the other consoles not support Bluetooth audio and that’s why you have to use the stupid dongles for headsets? You are correct, I retract my statement! 1 Link to comment Share on other sites More sharing options...
Tanooki 4,892 Member · Posted September 16, 2021 Share Posted September 16, 2021 I tried it out earlier. I have this amazing Anker sound cube, the A7908 which can last nearly a day on battery life. Solid speaker, even has a nice sub built in, small but you'd not know on either part given the presence. It picked it up fast, then I fired up Bloodstained ROTN and cranked it up. Loud, clear, amazing levels, audio was 1:1 with no lag time. It made my handheld mode loving Switch speaker sound crappy compared. I'd say give it a shot if you have a nice speaker like that. 1 Link to comment Share on other sites More sharing options...
Tulpa 3,268 Member · Posted September 16, 2021 Share Posted September 16, 2021 10 hours ago, phart010 said: Ah so you guys are suggesting there is some licensing fees associated with making a device compatible with Bluetooth? Bluetooth patents, trademarks and copyright are owned by the Bluetooth Special Interest Group. You have to become a member of the group and pay a fee to market your product as a Bluetooth product and use the patents. However, the fees are nominal compared to Nintendo's annual revenue (it's literally tens of thousands of dollars, even for a company making billions. No, they didn't charge Nintendo anything outrageous.) So the fee is unlikely to be the barrier. 1 Link to comment Share on other sites More sharing options...
erac 78 Member · Posted September 16, 2021 Share Posted September 16, 2021 There are specific fees for the BT audio codecs in addition to BT in general. Link to comment Share on other sites More sharing options...
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