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About the Explanation of Development Authorization for Star Keeper Branch Version


zxdplay

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Administrator · Posted
18 minutes ago, fcgamer said:

Sorry man, gotta strongly disagree here. To say that you aren't interested in playing other (potentially kick ass) games just because you can't play the original just sounds extremely entitled. 

You realize that the intent is that the NFT gives other people than OP the "right" to make games within the Star Keeper "universe", right? They may as well be any Tom Dick or Andy making these other games, with no guarantee of them being of anything resembling the quality of the original game. AND they CANNOT be on the NES. AND they can be ANYTHING, a soccer game, an RPG, a Gacha game, a porno game (based on my reading of the contract which does not limit you from making pornographic content with the IP). 

ANY game can potentially be kick ass, but we have a known kick ass game in the original Star Keeper.

I have no clue where you're getting "entitled" from. You're just tossing around words now.

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Administrator · Posted
10 minutes ago, fcgamer said:

On a different note, I personally am finding the ntf concept interesting, as I'd personally like to have a few of my own IPs expanded upon.

You get that you don't need an NFT for that, right? Just a contractual agreement. The NFT aspect of this is legally moot.

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31 minutes ago, fcgamer said:

Someone bought several of my games just to pirate, and one was a title I had only sold about five of.

A lot of homebrew collectors won't pirate, but there's definitely many who will. Even a quick look on AliExpress shows that.

You sold 5 ganes and 3 we're to people who wanted to pirate them? Clearly you didn't sell them to anyone on this forum, NESdev forum or do a kick starter. One case of this happening isn't representative of the group. Being possible doesn't make it probable.

Looked around Alibaba, the only one I found was battle kid 🤔

Either way, the pirate argument is completely useless. I can pirate Switch gsmes 3 days after release. Does that stop Nintendo from developing them? Literally every major game gets cracked in a matter of days after releases, maybe a week. Focusing on anti piracy is essentially pissing into the wind. 

Edited by RegularGuyGamer
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3 minutes ago, Gloves said:

You get that you don't need an NFT for that, right? Just a contractual agreement. The NFT aspect of this is legally moot.

But the NFT is needed to be the middle-man so that the IP's original owner can make huge amounts of money by dishing out the same "rights" to many different parties many times over.  The point of the NFT involvement is to turn it into a pyramid scheme with the IP owner at the top...

has anyone else here ever seen all the various products Active Enterprises was preparing to satisfy the insatiable appetite for Cheetamen paraphanalia?  Deja vu....

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34 minutes ago, fcgamer said:

Someone bought several of my games just to pirate, and one was a title I had only sold about five of.

A lot of homebrew collectors won't pirate, but there's definitely many who will. Even a quick look on AliExpress shows that.

Yeah, people who pirate suck.

 

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@zxdplay, Sorry dude, but you are straight up delusional.  Let me ask you something: would you ever spend a year (or multiple years) of your life developing a video game for which you would not personally own the rights to because you bought said rights to make the game from an NFT?  Well neither would anyone else.... like ever!!!

No one cares about Star Keeper as an IP.  Contact Limited Run Games, give them your code, and they will handle everything and then send you money - you won't have to lift a finger.  Plus, if you want the game to receive a wider audience beyond this tiny microcosm of collectors, tell Limited Run Games that you would like them to look into having the original game ported to the Nintendo Switch.  If they agree, you will make.... wait for it..... MORE MONEY WITHOUT DOING ANY WORK.

Or, if you really love the collectors so much, contact the mods here at VGS and they will release a new print run of the original game that will sell very well, making you lots of money and everyone else very happy...

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7 minutes ago, Dr. Morbis said:

Contact Limited Run Games, give them your code, and they will handle everything and then send you money - you won't have to lift a finger.

I think people are missing were OP laid out the technical issues with the game - I’m pretty sure Star Keeper was written with a custom mapper, which is why it can’t be dumped to a ROM and would likely require a large amount of re-work in order to successfully work on an aftermarket board. Another actual developer can feel free to correct me. 
 

It’s not as simple has just giving it to LRG or Mega Cat. Maybe giving it to bunnyboy at RetroUSB would be more plausible since he may actually be able to do the necessary rework and create a neat product out of it. 
 

If OP really wants to capitalize, sell the original IP for the game and be done with it. 

Edited by a3quit4s
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7 minutes ago, a3quit4s said:

I think people are missing were OP laid out the technical issues with the game - I’m pretty sure Star Keeper was written with a custom mapper, which is why it can’t be dumped to a ROM and would likely require a large amount of re-work in order to successfully work on an aftermarket board. Another actual developer can feel free to correct me. 
 

It’s not as simple has just giving it to LRG or Mega Cat. Maybe giving it to bunnyboy at RetroUSB would be more plausible since he may actually be able to do the necessary rework and create a neat product out of it.

A "mapper" is just an easy way of saying "how this particular software will interact with the hardware."  You don't think the guys at LRG or Megacat or any other company are smart enough to get this thing onto a cart?  It's a NES ROM, there will be like a megabyte of data - MAX!  This isn't going to require years of research inside of a pentium lab; even without a re-release, it's only a matter of time until the original game is bought by the "right" person and leaked as a hacked emulator-friendly version on the internet...

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5 minutes ago, Dr. Morbis said:

A "mapper" is just an easy way of saying "how this particular software will interact with the hardware."  You don't think the guys at LRG or Megacat or any other company are smart enough to get this thing onto a cart?  It's a NES ROM, there will be like a megabyte of data - MAX!  This isn't going to require years of research inside of a pentium lab; even without a re-release, it's only a matter of time until the original game is bought by the "right" person and leaked as a hacked emulator-friendly version on the internet...

I have no idea if LRG actually does technical work but it would explain why it takes them 16 years to release a product after pre order! Of course I believe people can do it I’m just saying it’s not as easy as people are making it out to be. Also, while Star Keeper is popular in certain circles, from the business end what does that translate to sales wise? After you pay 87arts whatever he wants for getting the game how many do you need to sell to break even? Make a profit? Make a worthwhile profit? I can tell you one thing for certain, no one is making this game for a loss lmao

Edited by a3quit4s
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9 minutes ago, fcgamer said:

Gotta look harder, there's a ton, easily 40+

How in the crap do you come out of nowhere and turn the Star Keeper topic about you. We are trying to determine the future of the most important and influential video game of all time!

Edited by a3quit4s
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38 minutes ago, a3quit4s said:

I think people are missing were OP laid out the technical issues with the game - I’m pretty sure Star Keeper was written with a custom mapper, which is why it can’t be dumped to a ROM and would likely require a large amount of re-work in order to successfully work on an aftermarket board. Another actual developer can feel free to correct me. 

I think my engineer friend could do it quite easily. Last night I reached out to the OP about possibly doing a Famicom release, but who knows. 

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14 minutes ago, a3quit4s said:

How in the crap do you come out of nowhere and turn the Star Keeper topic about you. We are trying to determine the future of the most important and influential video game of all time!

That would be Super Mario Bros 😂

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16 minutes ago, fcgamer said:

That would be Super Mario Bros 😂

Wrong!  You need to re-read the OP's first post:

On 2/28/2023 at 7:47 AM, zxdplay said:

2.6 This NFT authorization can be said to have some risks. We can treat it as an experiment using Star Keeper. Once successful, it will be a revolutionary victory in the entire gaming industry. Everyone present is a witness to history.

EDIT - I bolded the important part, so you don't miss this groundbreaking moment in video game history...   🥳

Edited by Dr. Morbis
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Ugh the sarcasm is getting pretty thick in here.  I mean, I get it, but this guy is Chinese  (likely mandarin is his variant) and using a wonky computer language app to convert all this mess into something readable.  I doubt all the sarcasm and humor will convert well and likely look like a trail of insults intended or not.  I'm not saying to ignore any grivances, but don't shit the bed either and drive him away too.

There is a legit interest here, in the game, not the NFTs, but if you shove enough as time shows too many times over online, it backfires almost every time.  I've seen so called 'help' cause a developer to implode on forums going back to around 1996 with early emulation projects shitting the bed and setting back months if not years of work.

I'm not saying walk on egg shells with this, but be clear since english he can't read or write in natively.

Edited by Tanooki
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1 hour ago, Tanooki said:

Ugh the sarcasm is getting pretty thick in here.  I mean, I get it, but this guy is Chinese  (likely mandarin is his variant) and using a wonky computer language app to convert all this mess into something readable.  I doubt all the sarcasm and humor will convert well and likely look like a trail of insults intended or not.  I'm not saying to ignore any grivances, but don't shit the bed either and drive him away too.

There is a legit interest here, in the game, not the NFTs, but if you shove enough as time shows too many times over online, it backfires almost every time.  I've seen so called 'help' cause a developer to implode on forums going back to around 1996 with early emulation projects shitting the bed and setting back months if not years of work.

I'm not saying walk on egg shells with this, but be clear since english he can't read or write in natively.

Also, he possibly wouldn't understand sarcasm, the people where I live don't get it at all.

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11 hours ago, Link said:

I hope my questions below are taken as respectful and friendly constructive criticism, testing your idea. Please advise if I misunderstand your idea in any way.

From your description in earlier replies and reiterated by the document, my understanding is that you want to sell rights to create games that take place in the Star Keeper universe or involve Star Keeper characters.

Has anyone ever expressed interest in creating SK-related or SK-inspired games before? Who do you hope to sell such a license to or who would you expect to participate in this? 

And these games by others are to be spinoffs. That is, they are not in the main series. It would be similar to allowing another programmer or company to make up and create Super Mario Strikers games (branch games), while only you are allowed to make further Super Mario Bros. games (mainline series). You are offering franchises, but the partners have to create their own menu. 

Do you have any signs that anyone is interested in that, beyond the initial question of paying to use your created universe in any fashion? What considerations would you have about letting another party create a direct sequel? 

Do you have a direct sequel seriously planned that you can continue work on when you obtain funds through this scheme you have created involving the NFT-as-contract? 

 

No one has expressed being inspired by Star Keeper because too few people know about it, so I want to promote Star Keeper through NFT authorization. When people see the authorized advertisements, they will be inspired because the profits will stimulate people to conceive how to design the BranchGame of Star Keeper.. Anyone can participate, but those who can make games are the most welcome.

 Because NFT authorization is aimed at commercial game makers, I have not officially released authorization advertisements, so I am not sure how many people are willing to participate

 Yes, 87Arts retains the main game, ownership and operation rights of Star Keeper, and NFT authorization is for the branch game, which means they cannot modify Star Keeper but can operate the branch game, such as Star Keeper - xxxxx.

Actually, I have been planning to make Star Keeper 2 for a long time, but due to lack of funding, time, project stopped... So I have to find a way to raise more funds to put the Star Keeper series on a positive development track. Because I am not good at business communication, especially when it comes to cartridge production details, and there is also the risk of piracy, I have not considered selling my game through a publisher. NFT authorization is a good way because NFT is fully automated, and I don't need to have too much contact with others.

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3 hours ago, Gloves said:

您意识到 NFT 的意图是赋予 OP 以外的其他 人在 Star Keeper“宇宙”中制作游戏的“权利”,对吗?他们也可能是制作这些其他游戏的任何 Tom Dick 或 Andy,但不能保证它们的质量与原始游戏相似。而且它们不能出现在NES上。它们可以是任何东西,足球游戏、角色扮演游戏、Gacha 游戏、 色情 游戏(根据我对合同的阅读,合同不限制您使用 IP 制作色情内容)。 

任何游戏都可能是踢屁股,但我们 在原版 Star Keeper 中 有一个众所周知的踢屁股游戏 。

我不知道您从哪里获得“权利”。你现在只是在胡说八道。

3.1 It is prohibited to use the Star Keeper in connection with malicious, harmful, offensive or
obscene images, videos, or other materials or forms of media, including any that depict
hatred, intolerance, violence, cruelty, or anything else that could reasonably be found to
constitute hate speech orotherwise violate applicable laws or regulations or infringe upon the
rights of others;

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Administrator · Posted
2 minutes ago, zxdplay said:

3.1 It is prohibited to use the Star Keeper in connection with malicious, harmful, offensive or
obscene images, videos, or other materials or forms of media, including any that depict
hatred, intolerance, violence, cruelty, or anything else that could reasonably be found to
constitute hate speech orotherwise violate applicable laws or regulations or infringe upon the
rights of others;

It's ambiguous, you'd want to add specifically "pornographic imagery". I could argue that none of the terms used apply to pornographic imagery. 

I would suggest having an actual lawyer look over your contract and advise on your plan. 

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19 minutes ago, zxdplay said:

No one has expressed being inspired by Star Keeper because too few people know about it, so I want to promote Star Keeper through NFT authorization. When people see the authorized advertisements, they will be inspired because the profits will stimulate people to conceive how to design the BranchGame of Star Keeper.. Anyone can participate, but those who can make games are the most welcome.

How exactly is this going to work? What profits?

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4 minutes ago, Tulpa said:

这究竟是如何工作的?什么利润?

2.6 NFT Owners have the right to receive 100% of the revenue generated by the
Branch Game they (or their team) created.the revenue does not include royalties
paid for purchasing the Authorization NFT.

 

They can also get money by reselling NFTs

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4 minutes ago, zxdplay said:

2.6 NFT Owners have the right to receive 100% of the revenue generated by the
Branch Game they (or their team) created.the revenue does not include royalties
paid for purchasing the Authorization NFT.

 

They can also get money by reselling NFTs

But they're not going to create a branch game unless they know it'll sell.

Your original game sold to the retro community, a small group, and you had a very small run of cartridges. That's very different than selling a larger number of games that are only inspired by your original game.

I just don't see this working.

Edited by Tulpa
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3 hours ago, Dr. Morbis said:

But the NFT is needed to be the middle-man so that the IP's original owner can make huge amounts of money by dishing out the same "rights" to many different parties many times over.  The point of the NFT involvement is to turn it into a pyramid scheme with the IP owner at the top...

has anyone else here ever seen all the various products Active Enterprises was preparing to satisfy the insatiable appetite for Cheetamen paraphanalia?  Deja vu....

The NFT transaction of chia does not require a middle-man, and the two parties can trade directly through the offer function

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