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Budding home brewer


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Hi everyone. I’m just getting into game development for NES and I’m very happy to be here.

I’m a lifelong Nintendo fan, having grown up with the NES, and I’m also an experienced programmer, but not game programming nor 6502 assembly, so this still new to me.  I read ‘Racing the Beam’ and then ‘I Am Error’ a couple months ago, and promptly decided that my new life’s goal is to make my own NES games.  That’s going okay for now with the small time I’ve worked on it.

I have been listening chronologically to early episodes of NES Assembly Line Podcast which recommended that I join NintendoAge in an episode from 2017, but it seems that that website is not what it used to be, so I found my way here.

I look forward to being part of the community.

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VGS is a great place, but I'm not sure why anyone would recommend it or NintendoAge for starting out with homebrew. The NesDev forum is pretty much the be-all end-all resource for getting into that stuff. 🙂

Stick around here if you just like a chill frivolous chat though - you definitely won't find that over there 😅

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Social Team · Posted

Stephen Colbert Nerd GIF by The Late Show With Stephen Colbert

Hey @firetoad, I'm not a brewer but I know we got number of them here.  I'm sure they would be very helpful with sharing their knowledge and resources with you.  You just may need to make a post directly asking for help or general advice.  And like Deadeye said, you should join the Discord channel (clicky click here).  And as Sumerz mentioned, general fun/socializing is a big part of VGS beyond the brass tax of collecting/selling/trading video games and homebrewing.  We do a number of social events regularly like bi-weekly Game Nights, NES Weekly Competitions, holiday theme events with prizes, and year long stuff like completing the entire collection of games for a specific console (NES, GBA, N64...)

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Thanks everyone! Yes, I’m using NesDev as a primary resource and I’ll look there for technical assistance. I’m currently thinking of VGS as a social component; a place I can let interested people know of my projects, and celebrate the achievements of others.

I didn’t mention it originally, but the first project I’m working on to get familiar with home brew is a demake/ port of geometry dash.  I chose it because it is sufficiently complicated to be challenging (scrolling platformer) but I think it’s plenty doable wrt programming and graphics. Sound is TBD, since I’m not musically skilled. 😕  As I mentioned, it’s going okay so far but it’s just starting. It looks like it’s going to be very fun and well within reach. It’s also a bonding opportunity for me and my son. I don’t play geometry dash at all, nor any mobile games, but it’s massively captured my 8 year olds fascination, and he regards it the way I regarded Mario and Zelda when I was that age. He loves to give me insight into the mechanics of the game and help me prioritize features. 🙂

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