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Yum!


Gamegearguy

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I wanted to work on a Game Gear game, but I didn't want to work on the updated burgers game. So I found some old game I was working on and stopped and picked back up on it. I still think it's really simple, though, but boredom trumps simplicity.

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This is the title screen for Yum! It's a very simple game, but it's like nothing you've played on the Game Gear before. Here is the gist:

Various food keeps moving towards your hungry mouth. Pressing 1 closes the mouth and pressing 2 opens it. You let the cookies and pizza in and close the mouth when you see icky broccoli and Brussels sprouts.

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Seems simple enough. But programming this was very difficult. See, I had one food on the screen at once and it was working fine. But it was introducing that second food on the screen. I got it in, but somehow it broke the first food's "is it ok to eat" variable. So I went to bed after giving up at midnight. I woke up at about 2 p.m. and came back to work on it. I finally fixed it about a half hour ago. It's right now 5:15p.m. while I'm writing this. I am trying to think up of various things I could do to spice things up. I have a few thoughts.

  • make various levels with various speeds of the food. Change the backgrounds for each level. I'm thinking 100 foods makes the level change.
  • add a game over screen.
  • add something that makes your life counter go up if it's lower than 2. Make it appear a lot less often.

But what would be that something for an extra life? A hamburger? I don't know. I can't draw, but I tried my best to draw cookies and pizza. I think I did okay with those. But drawing the broccoli and sprouts was hard and I'd like to redo them, but like I said, I can't draw. Each food is 16x16 pixels big in case you'd like to help.

I think this game is better suited towards the Game Gear. I don't think it would look very good on a Game Boy. It needs color.

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