So I decided to take another stab at my Odyssey² basketball game I had given up on. I somehow made it work. And I added a few things:
- shot clock
- shooting arc bug fixed
- ball-possession sfx fixed
Before I made this video, I didn't take into account whether or not the player was shooting was the shot clock is winding down. So if it gets to 0 when in the act of shooting, the ball would probably mysteriously not go into the basket and it will be a jump ball instead. So after I made this video, I made it so the shot clock isn't going down when the ball is being shot. Then I thought about the ends of quarters. So I will try to work on that next.