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Stupidman: Act V

I think giant peas attacking the Stupidmobile would be funny, so I put that in the game. I have an idea for the way Mr. Germ slowly dies. He'll start out by being 8 pixels tall. Each time you hit Mr. Germ, he'll shrink by a pixel. So eventually he'd be 1 pixel tall. That'd be really hard to hit though. But first I have to finish Act V, where giant walking peas are attacking the Stupidmobile. They walk towards the Stupidmobile so it would have to dodge hitting the giant peas. Since I re

Gamegearguy

Gamegearguy in Nintendo NES

A new song finally

I finally did it! I put in a new song! The problem was this: I was using the wrong program to get the correct code to make the song play correctly. I was using FamiTracker when I should have been using FamiStudio. I guess I should have finished this back when I knew how to do it correctly. I wrote a note to my future self in case I forget again. Now tomorrow I can put in the soap in the game. Or maybe later today. I don't know. I just woke up and an hour of getting angry is enough for one day.

Gamegearguy

Gamegearguy in Nintendo NES

Act IV intro

Yesterday after I finished the blog entry, my head got better. So I decided to work on the intro to Act IV. I also darkened the background inside the store so you can see the score better. What I'll do today is compose a song for the store and put it in the game. 1,000,000 / 60 / 60 / 24 = 11. I once heard it would take 11 days to count to a million. And sure enough, if you count one number per second, it'd take you 11 days to get to a million. So I think I'll make the s

Gamegearguy

Gamegearguy in Nintendo NES

Back to the NES

It had been a while, but I decided to get back to programming my Stupidman game for the NES. We last left Stupidman heading to the grocery store to get some soap to kill Mr. Germ, his archnemesis, with. I decided to start the work on Act IV with wandering around a grocery store. It took a long time, like three or four hours, but I finally got Stupidman walking around a grocery store that looks a lot like the museum. So why is there nothing in the grocery store? Well, there IS something

Gamegearguy

Gamegearguy in Nintendo NES

Episode 27: Dangerous Demolition

A Homebrew Draws Near! A blog series by @Scrobins Episode 27: Dangerous Demolition Introduction: If nebulae are the cradles for new stars, game jams and other compos often serve as the cradles for promising new homebrew. Though it is uncommon for jam games to continue into full-fledged productions, it is rarer still to see any new games receive the physical treatment. Nonetheless these challenges and competitions bring out the best in retro console love, demonstrating th

Scrobins

Scrobins in A Homebrew Draws Near!

Potato chips at the beach

Well, I went back to working on my Atari 2600 game after a few months. What was left? I added a sixth level, and what happens after you beat the sixth level. When you beat the sixth level, it will loop back to the first level. Not very much changes from level to level, I did that just for a change of scenery. After the third level, though, the onion rings are equipped with homing missiles, which is an attempt by me to make the game harder. Once you beat level 6, the missiles should stay homing m

Gamegearguy

Gamegearguy in Atari 2600

Ugly Uppity Update

So I decided to quit Frank the Fruit Fly semi-permanently and devote more time to Ugly Uppity Umpire. Frank just has too many bugs that I can't figure out how to get rid of, so it's another case of I made it too advanced for my capabilities. I made Ugly, Uppity Umpire automatically save your level upon clearing one. This means you don't have to start at the beginning every time. Or select the starting level. If you want to start all over again, you can select "new game" at the title screen,

Gamegearguy

Gamegearguy in Game Boy

b button presses

So with ants crawling all over me still, I work on Frank the Fruit Fly. I kinda forgot about the B button can be used to talk to characters. But I don't know if I should keep doing this, or mention it in a booklet in case this gets released. There's nothing to talk to in level 3, and only this big squid in level 4. But he didn't say anything. So I made him say something. Just in case someone wants to talk to the squid. And also, in case you didn't notice, I made the health have a % sig

Gamegearguy

Gamegearguy in Game Boy

Ants are stupid (part 2)

So I was cleaning my desk area earlier this evening. I found a tiny bit of what appeared to be a tiny chunk of M&M. Who knows how long that had been there. I sprayed some Raid in the carpet near the wall under my desk. All this ant talk though has a positive side: I thought up of a couple of comics for my webcomic. I'm not going to use this one, it's really hard to draw fire. Luckily I have another idea that I can draw. I also worked on Frank the Fruit Fly some more. I'm sorry

Gamegearguy

Gamegearguy in Game Boy

Episode 9: Traumatarium and Phobos Dere

GET THE EPISODE HERE: https://spotifyanchor-web.app.link/e/aWwOwCvQzub The Game Club gets spooky with two GB Studio titles for Game Boy: bite-size dungeon-crawler Traumatarium and glitchtastic platformer Phobos Dere. Still need to play the games? Get Traumatarium here: https://horatiunyc.itch.io/traumatarium And here’s Phobos Dere: https://appsir.itch.io/phobos-dere-gb Our next Game Club pick is L’Abbaye des Morts for ZX Spectrum and other platforms. Find out more about the g

dvertov

dvertov in Game Boy Homebrew

Ants are stupid.

There are ants everywhere. I am drowning in an ocean of ants. If I went outside there would be less ants. I spray and spray that damn stinky Raid but they don't care. I am going to try white vinegar next since the ants won't die. Raid is false advertising. It said it would keep ants away after I spray it. WRONG. They keep coming in, even after I must have used a quarter of a can's worth of that dumb stuff that won't work. Now there are ants in my room. I make it a point NEVER to eat in my r

Gamegearguy

Gamegearguy in personal stuff.

Ugly Uppity Umpire - level 6

I'd like to thank all the people who read this blog and like what I'm doing. I had no idea there were any. I thought I was just writing this for my own amusement and detail to myself what happened and when. I think I fixed what was wrong with the umpire game and tested it out. Earlier today, if I didn't move and let the game play, it froze after a bit. I don't think it does that any more. I made a sixth level. I had this idea: Have a level be like a race-like scenario for part of the level,

Gamegearguy

Gamegearguy in Game Boy

Beginning to think nobody cares

Ever since I began making Game Boy games, I've found that hardly anyone cares about them. Is it because my games are bad? I don't know. I keep wishing for feedback, but I'm pretty much pessimistic at this point. I've made five levels of this game, but it apparently doesn't matter if nobody except me looks at them. I made a whole bunch of changes and bug fixes. I found that if you die on level 5, there's a small chance the game will crash. I've found that on my Frank the Fruit Fly game too. I won

Gamegearguy

Gamegearguy in Game Boy

Chuck E. Cheese Birthday and "Boo-tacular" Halloween Event

Introduction  I visited Chuck E. Cheese last month in September. The restaurant chain wasn't a very big part of my childhood, and it wasn't even really on my mind until just a couple months ago. After watching videos and finding out more about it, I was interested in visiting. I enjoyed my visit. My Birthday is in October. After finding out that there's no age limit for having Birthday parties at Chuck E. Cheese, I decided I wanted to celebrate my Birthday there. I hadn't celebrated my

MegaMan52

MegaMan52 in Restaurants

The First (SECOND!) Wolfenstein Was The Best Wolfenstein

Many years ago, I stumbled upon a couple of overly large files in the file area of one of my local BBSes.  Dialing in at a blazing fast 2400 baud, I was left scratching my head as to what on Earth anyone could be wanting to download that would take up two whole (low density) 3.5" floppies!  The next time I went over to a friend's house for an after school, I discovered the answer:  Wolfenstein 3D.  The game simply blew our minds.  3D?!  What?!  Shooting Nazis?!  Yes please!  Digitized audio?!  W

darkchylde28

darkchylde28 in Blog

Phantasy Star IV or how it finally reconciled me on this series

A Look Back My history with the Phantasy Star series has been a really rocky one. I first encountered it back during the GBA era where I was browsing through a store and came upon a game cartridge that boasted three games in one! And as someone who really loved all kinds of RPGs I just had to buy it wiht my pocket money. So I booted up the first game in anticipation and was quite surprised at how old-fashioned it felt at that time. However, it was still playable and enjoyable. Or at le

Gaia Gensouki

Gaia Gensouki in Reviews

The Ugly, Uppity Umpire

For a long time, I thought that the Lynx/Windows game "Chip's Challenge" would be a perfect fit for the Game Boy. Years went by and nobody attempted to do it. Well, I took it upon myself to try my hand at it. My attempt is called "Ugly, Uppity Umpire." Why? I like video game titles that begin with the letter U. Must be because I don't have very many. Uniracers, Up 'n' Down and... well. Anyway, here is a screenshot of level 1. I attempted a second time drawing a pair of underwear.

Gamegearguy

Gamegearguy in Game Boy

#66 - Obscure Horror Movies V - A New Beginning

In the 5th installment of under-appreciated horror movies the guys loosen the reigns and talk a bit about some movies that were popular but don't get brought up in conversation as much anymore. They also discuss what they have been doing to get into the Halloween spirit and Matt and Luke talk about Halloween Ends. Keep up with everyone: Matt Video Game Blog Movie Review Facebook Group Movie Review YouTube Channel Luke Luke wrote a novel, Into the Wallwood, you can buy it HERE  Jason Follow his

Hoskat

Hoskat

Windows for Game Boy

So I was having trouble drawing the window shade on the window Frank enters in in "Frank the Fruit Fly." I tried using sprites, but that didn't work because of the fact that when two sprites overlap, it gives preference to the left-most one. This cut off a bit of Frank if you happened to stop at a certain place. Settled on an ugly window solution and went to sleep and woke up and while I was in the bathroom. Where I do some of my best thinking. Another place I do my best thinking is laying in be

Gamegearguy

Gamegearguy in Game Boy

Billy Blazes: Rescue Heroes (GBA, 2003) | Review

Billy Blazes, a standout title of the Rescue Heroes series, is a solid romp of platforming fun. Your job is straightforward: to put out fires and save people.  Your missions are likewise straightforward, but varied across unique locations and scenarios. As you progress the stages, you'll unlock new tools/gadgets to use, adding extra depth to the gameplay. The controls are responsive and feel satisfying.   The game as a whole can be beaten in an hour or two. While the difficulty wasn't dire,

nesmaster14

nesmaster14 in Review

Episode 8: Dungeons & DoomKnights

GET THE EPISODE HERE: https://spotifyanchor-web.app.link/e/f7UxpEy7dub Nick and Bart crush some undead 8-bit skulls in Dungeons & DoomKnights, a "Zeldavania" action adventure for the NES. There's also a conversation about barbecue on the menu, and Nick finally reveals the origins of his cryptic internet handle, Dvertov. Still need to play the game? Grab it here: https://www.heromart.com/collections/dungeons-doomknights-collection Our next games are Traumatarium and Phobos Dere

dvertov

dvertov in NES Homebrew

Frank dries off

Today is the big day: I'm supposed to get my 5200 RF switch. After a couple weeks of my 5200 console sitting on the floor, I can finally hook it up and see if it works. I have an AC adapter, I have a console, I have a controller, I have a couple of games (Galaxian should be great for testing the "refurbished" controller I bought) So I should be all set for when it comes. In the meantime, I worked on Frank the Fruit Fly again. Level 4 has been completed and work began on level 5. I composed

Gamegearguy

Gamegearguy in Game Boy

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