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April 2023 Featured Member: Tabonga

What originally brought you to NA and VGS? Let's see - I don't remember how I heard about NA since it has been awhile - might have been from Bighab or Daria who were also fellow members at Shining Force Central Forums.  And then someone from NA contacted me about VGS... Yeah, me! 😆 I wasn't sure but I thought it was - verified it in the banned thread later.  Anyway, I decided to lurk about (under a different name) at first since I had some misgivings about NA - VGS seems to have a

Sonic 06 100% Part ??: Lost in the Shadows

It's dark. Time seems to have stopped flowing. I do not know how many days I have been here. It's too dark to see. There is only one thing visible, a word which strikes fear into all men:   ">>> LOADING >>>"       I am here for some reason, trying to finish a 100% clear of Sonic 06. Why? We just don't know why. I guess you could say I enjoy it, in the sense that one enjoys a "so bad it's good movie". I won't lie though; I'm knee-deep into Shadow's

koifish

koifish in Sonic06

Ran-Over Possum Man

I decided to make Stupidman for the Game Boy instead of the NES. I decided that the name Stupidman was stupid, so I changed it. Basically, the game will be mostly the same, instead it will be on the Game Boy. This is a screenshot of level 1. Ran-over Possum Man must pass twenty cars to get to the next level. If he crashes into a car, the counter that counts down resets to 20. There's no score here this time, it's just a see if you can get to the end type of game. This is because there

Gamegearguy

Gamegearguy in Game Boy

Top 10 Holy Grail Items in My Game Collection

Introduction  I've bought so many gaming items over the years, that I've got various games and other items that could be considered holy grail items. In the past, I've shown a few of my rarer games or items here on VGS. But the fact that I've acquired several uncommon items (including one or two items that some collectors might be unaware of) led to the idea of creating a blog about ten items, as well as some honorable mentions, in my collection that are so uncommon they migh

MegaMan52

MegaMan52 in Top 10's

Channel F: the F is for Food.

I got back to working on my Adventures of the Stalk of Celery game for the Channel F. I decided to attempt an idea I just finished for the Game Gear: I decided to try and put Yum! on the Channel F. It's a playable game now, but I'm wondering if I should add something to it. In this version, the good food are ripe cranberries (one is pictured), and the bad food are unripe ones (which are green.) I am wondering if I'm okay with Mr. Celery's eyes and teeth being light green or if I should

Gamegearguy

Gamegearguy in Channel F

Nintendo Gamecube

So about 22 years ago, I just brought my Gamecube back home after standing in line at EB (has it been that long?!) I got home and played Luigi's Mansion. I wasn't all that impressed. I didn't like it. Sure it looked great, but I didn't like it for some reason. More games came out. I got Mario Sunshine. It was too hard. I got Mario Kart: Double Dash. That was an okay game. A few times I've stopped playing it for years on end and then picked it back up again and played it for a few minutes only to

Beer-loving rabbits

Here is one. As a webcomic cartoonist of a really unsuccessful webcomic page, I really don't care if I have proper grammar or not. But I just got curious. I had made a riddle, and I decided to put it in comic strip form. But I was having trouble with the phrasing in the first panel. I eventually got this. I was wondering if it was correct or not. I needed to make sure the reader knew it was a rabbit, not some sort of really deranged cat with long ears or something. Since I can't draw a

Gamegearguy

Gamegearguy in personal stuff.

Yum!

I wanted to work on a Game Gear game, but I didn't want to work on the updated burgers game. So I found some old game I was working on and stopped and picked back up on it. I still think it's really simple, though, but boredom trumps simplicity. This is the title screen for Yum! It's a very simple game, but it's like nothing you've played on the Game Gear before. Here is the gist: Various food keeps moving towards your hungry mouth. Pressing 1 closes the mouth and pressing 2 opens

Gamegearguy

Gamegearguy in Game Gear

Super Mario Sunshine is Awesome

Introduction With a new Mario movie being released in Theaters soon and the weather warming up, I thought I'd talk about another Mario game. The game I'd like to talk about is yet another underrated game (nowadays, at least) for an underrated console: Super Mario Sunshine for GameCube. Unlike Kirby Air Ride, Super Mario Sunshine actually received positive reception from critics when it was released in the Summer of 2002. Nintendo Power gave it a 5 out of 5, though that isn't too s

Q version 25

I got tired of working on Pineapples, so I decided to work on my Q game. I don't know why, seeing as how it's not a very interesting game, at least it isn't to me. But I need to find things to do while I wait to die, so I decided to do this. I wish I could die now, but I can't. I thought to myself "What can I do to make the game longer?" So I decided to slow the game down. When I thought about it, the q was moving fast, like running. But you can't run a long distance without your legs hurti

Gamegearguy

Gamegearguy in Odyssey 2

Exploring my game

While working on Golden Pineapples, I've discovered that the puzzles I make usually have more than one solution, especially since you don't need to clear a pineapple to jump. Well, I made that because I thought Lazlos' Leap is too hard. I spent at least half an hour trying to solve one of their puzzles. So I go back and found a bug for some reason it showed an extra pineapple in puzzle #3 after completing level #4. I was working backwards through the puzzles. I think I fixed that problem, b

Gamegearguy

Gamegearguy in Game Boy

Moves counter

I thought I'd be done after making a lot of changes, but I thought of one more thing I could put in the game: A moves counter! That was missing! So I put one in. This was surprisingly easy to add in the game. I made it so after you move 255 times, the move counter stays at 255. Haven't actually needed to use 255 moves. And I hope the puzzles don't need 255 moves to complete. I like to think of the moves counter as the "score" for this game. But the lower the number the better. So

Gamegearguy

Gamegearguy in Game Boy

Nine pineapples!

Even though I haven't a level yet that does it, I made it so if I felt like it, I could put nine pineapples on the screen all at once. I tried to reduce compiling time, I got it down to two minutes, that's down from the 3-4 minutes I was putting up with unwillingly. I also made a Super Game Boy border for the game. I moved a bunch of stuff around, I put the Super Game Boy border in bank 2. I put the main "engine" and most of the title screen stuff in bank 0. Puzzle data is now stored i

Gamegearguy

Gamegearguy in Game Boy

Level 3, other changes

So I decided to put the level select screen at the title screen. You press up or down to select a game, then start to start it. I added a new level. which is in my opinion, the hardest one yet. I also added a short level completed jingle, a sound for successfully moving a pineapple, and a buzz for moves that aren't allowed. I'd like to either cut the music off or make a new song. Most likely I'll cut the music in game. I worked for about 6 hours on this this morning trying

Gamegearguy

Gamegearguy in Game Boy

Levels 1 & 2.

I was able to put the pineapples in the game. I made a couple of levels. The game is different from Lazlo's Leap in that you can jump over nothing. I made it like that to make creating puzzles easier. One thing you can't do is jump over a pineapple and land on another one. So that makes this puzzle harder. But it's still easy. This morning I worked on making another level, this time with four pineapples. I also added the ability to reset the puzzle you're on by pressing the S

Gamegearguy

Gamegearguy in Game Boy

Cursor working

So I woke up at about 11 p.m. or so. I immediately went to work on this after getting up, eating breakfast and taking my pills. It took about two hours or so, but I finally got a grid and a cursor that moves around. The problems were related to how to convert the numbers of the cursor's x and y position so they could be used in the lookup table I made for the grid. One difference between "Lazlo's Leap" and this game are seen even though it's very VERY early on (and may not get finished

Gamegearguy

Gamegearguy in Game Boy

A new Game Boy game.

I finished Frank the Fruit Fly some time ago. Now I need to work on something else. I played some Super Game Boy games a few hours ago, which led me to wanting to make another Game Boy game. So I made a nice little song and a nice little title screen for my new game. I kind of wanted the pineapple to be bigger, but space was limited since I needed to also put in the font and a few punctuation marks. But I have a problem: I don't know what the game should be about. I'm leaning towards a

Gamegearguy

Gamegearguy in Game Boy

Squishing grapefruits.

Now Eli can squish grapefruits. To squish a grapefruit, you walk up to it when it's done falling and when you're touching it, you press B. Sound easy? Try doing that with a Grapefruit Monster (or two) roaming the screen. I redesigned the Grapefruit Monster so I think he looks better than he did before. Feel free to design your own grapefruit monster and I might use it in the game. If you do, be sure it fits within a 16x16 pixel square. Unfortunately, only one sound can be played a

Gamegearguy

Gamegearguy in Genesis

Favorite Original Game Boy Games

Introduction  When someone asks what everyone's favorite game systems are, sometimes Handheld systems are left out and people are more interested in knowing what everyone's favorite consoles are. The original Game Boy is my favorite Handheld and my second favorite game system, largely because of its library. So, being one of my favorite systems, I figured I might as well list my ten favorite games for the Handheld along with some honorable mentions. Some of the games in the top 5

MegaMan52

MegaMan52 in Top 10's

Back to the elephant.

Worked on "An Elephant Stomping on Grapefruit" again. I got the Grapefruit Monster in. He jumps. He can now jump on the platforms as well as fall off them. The Grapefruit Monster's purpose is to be avoided by Eli (the elephant). If Eli touches the Grapefruit Monster, he'll lose a life. I don't know how many Grapefruit Monsters I can put on the screen at the same time. I don't even know if this latest version will work on hardware because I lost my Genesis everdrive. Well, at least I go

Gamegearguy

Gamegearguy in Genesis

Episode 11: What Remains

Grab your tweeter and channel your inner pirate radio broadcaster as the gang covers What Remains, a walkie-talkie* adventure game for the NES. Conor digs the 1980s vibes, Bart gets duped by a false ending, and Nick brings back the beeps... or, at least, one big one. *Copyright 2023, Homebrew Game Club (yes we are owning this) Still need to play the game? Get it here: https://iodinedynamics.itch.io/whatremains Our next game will be The Cursed Knight for Mega Drive / Genesis. Get t

dvertov

dvertov in NES Homebrew

Frank the fruit fly - changes.

I thought "I have some unused background tiles, so why not try to make the title screen a bit nicer?" So that's what I did. I replaced the text with the title spelled out using background tiles. I think it looks better. Especially since it wasn't centered with the text. Well, this isn't exactly centered either, since the title I wrote couldn't be, it's off by 1 pixel, but it still looks centered enough. I made contact with a guy who released my Virtual Boy game who says he may be able

Gamegearguy

Gamegearguy in Game Boy

Remembering Super Mario Bros. 35

Introduction On October 1, 2020, Nintendo released a version of Super Mario Bros. for the Nintendo Switch to celebrate the 35th Anniversary of the original game for the NES. It was a battle royale game similar to Tetris 99, and allowed groups of up to 35 players from all over the world to compete. As the game was intended to be a limited release celebrating the 35th Anniversary of the original game, Super Mario Bros. 35 was playable until March 31, 2021, and its online features we
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